During Ubisoft's 2016 Game Lab Competition, the Radiant Crusade team of Concordia University was nominated 4 times, for best game, best user experience, interface design and best artistic direction, and won for best character, camera and controls.
Due to the success of the game, some members of the team worked hard to release a virtual reality version of the game, that is now available on Steam and Oculus home. We have since added a non-VR third person mode to thesteam edition to allow anyone to play the game without needing a VR headset.
- Eric Provencher - Lead developer
- Gabriel St-Amant - UI, texturing & branding designer
- Simon Nguyen - 3D modeler & concept artist
- Paul Husek - Systems programmer
- Eric Philippona - AI developer
- Jonathan Cohen - Sound designer & musician